NECROPOLIS WILL RETURN
SEPTEMBER 27, 2013
Scary Dude Applications will be accepted after August 19, 2013
For the month of October, the Dark Armies facility plays host to NECROPOLIS : The City of Perpetual Darkness.
THERE ARE THREE HAUNTED ATTRACTIONS IN THE NECROPOLIS LOCATION
Our main attraction is: NECROPOLIS, City of Perpetual Darkness
In 1991 a path was opened to a hellish world. After living undisturbed thousands of years six miles below the surface; NECROPOLIS: THE HAUNTED CITY was exposed to the mortal world. For the last 17 years, residents of Indianapolis have been allowed to visit this bizarre civilization each October. Each visitation period paralyzed thousands of Hoosiers with fear and terror.
Past reviews include:
“FRIGHT FIX OF THE YEAR… *****
Originally the rating system was going to range from one to four but we had to extend it after visiting NECROPOLIS.”
“10…These guys are serious!”
NECROPOLIS, with over 30,000 square feet of fright is not just your average haunted house and is not for the very young or faint-hearted. NECROPOLIS is located in the old Western Electric Plant in the DARK ARMIES facility.
...SO COME ON SISSIES! WE'LL BE WAITING!!
Additional attraction: ZOMBIE INN
From the minds of NECROPOLIS comes a haunted attraction with a hotel theme. Check in and tour the various rooms that are inhabited by the Zombies. This dark and twisting tour will actually take you into areas that the zombies do not want YOU in. Checking out of the Zombie Inn can actually be most difficult.
Additional attraction: DARK TERRORS
Guests enter the abandoned factory known as DARK TERRORS to be greeted by the last remaining scientist conducting his sinister experiments. The power drain of his experiment causes the entire factory to go dark. Guests are then given a special DARK TERRORS flashlight to continue their tour. What guests soon realize it that the DARK TERROR’S flashlights are actually controlled by us. We can make them go off, dim or strobe at the most inconvenient times…or is that the most appropriate times… only to turn them back on until the next effect! All sense of security quickly vanishes.